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12th May 2026 at 6:32am

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Gradientize Task

A skill description for converting long-running agent requests into locally orderable run geometries.

Long-running agents fail when given checklists, vague goals, or ordinary functional specs. They complete visible steps, satisfy proxies, reward-hack tests, and drift away from the real objective.

Gradientize Task converts a user request into a run geometry: a locally orderable optimization surface for agentic work.

It outputs:

  • the real artifact being improved;
  • the ideal state;
  • the value criterion;
  • the invariant set;
  • the homotopy from low-resolution reality to production complexity;
  • verifier functionals;
  • anti-Goodhart constraints;
  • checkpoint, rollback, and escalation policy;
  • stopping conditions.

Core principle: homotopy, not ladder.

Do not create a sequence of disconnected toy tasks. Define one real problem and continuously increase resolution while preserving topology and invariants.

The skill should reject or flag prompts that are not yet gradientized:

  • checklist-shaped prompts;
  • sparse functional specs;
  • fake mocks;
  • staged difficulty ladders;
  • weak verifiers;
  • objectives that reward proxy wins;
  • tasks where local progress is not orderable.

The final output is not a plan. A plan may be generated later, but only after the run geometry is defined.

A plan says: walk this path.

A run geometry says: here is how to know uphill.